Tuesday, 3 December 2013

Pre-Production: Preparing to film

The plan within the group is to take advantage of the month's break at Christmas, to begin and cease production on the group project, as the month allows us to be unbounded by our academic schedules and allows us much flexibility.

With this in mind, me and group partner Gendrick met up on Friday 29th 2013, last week, after the morning that is Maria's passionate weekly seminar and sat to discuss and put into place logistics for the "free" month in December we would be filming in.

We started the discussion with our respective visions for the video narrative, with the emphasis that we both wanted an auteur-like innovation that would make our video, unique and spectacular, and also, somewhat challenging, to push ourselves to make something we would be really proud of.

Bearing in mind of the use of sound is to be implemented, we thought to begin the video, we would have me - who is to play the main character as this point - walking down the street, but the camera would be attached to my head to give the narrative and audience a POV shot of me on my smartphone, as I try to walk and avoid people moving along the street. With the POV shot, you would be able to see headphones coming out of my smartphone and into my ears; this will give us our sound element - for the beginning at the very least.

To paint a contrast of who the character believes he is, to what people perceive him as and what he does not realise he is doing, the music blaring from his headphones will be an up-beat type of song: think Katy Perry. While the music is blaring, the character will in essence be "Disconnected" from the reality of his selfish actions as he bumps into people due to a lack of care to those around him as he peers sporadically up from his smartphone as he walks down the street. People around him will be infuriated by him, but the music will give the impression that he does not notice this - or even cares.

Then throughout the video, the sound will reflect what happens in that specific moment on screen. For instance, the character is to spend a majority without his smartphone - something that makes him happy. The moments he does not have his phone - he will be unhappy and sad music will play to reflect this. Another example of this: he is to at one point get his phone back. For the character, this will be a moment of sorrowful joy - the sound at this juncture, will be sequential as the character's face changes to reflect his mood; so as his face contours to represents what this means to him, little elements of sound would be in sync with the change of expression: think Tom & Jerry.

With the logistics of the video, we pinpointed aspects of the project which would be difficult to put into place; namely locations. Depending on what we can secure, there is a scene which requires the character to take his broken deceive to be fixed. To make our video appealing to a wide audience we felt we would add subtle elements of comedy into the video, and we felt it would be funny for the character to take his device to a car repair shop, or a hospital for it to be fixed. However, if we were not to secure either of the two, we thought we could dress up a room in white and have someone wheel the phone in. We would then cut to the outside of a real hospital, to show that my character had just been to a hospital to resuscitate his phone. We have also discussed contingencies for the logistics around the project, as you can see.

As our other collaborator San, could not be there, we then reached out to her by phone and filled her in; ending the discussion.

The next step we decided was to create a step outline for the video, to make what we had just discussed in the meeting, a reality, and raring to go.

Ceysun Dixon: K1326851

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